Explosive Effects free prompts and swap face images
302 text to image prompts for explosive effects are
available. Compatible with MidJourney, Dall-E and Stable Diffusion
Best prompts for explosive effects
realistic, (metalic surface), destroying cities, flame, dust and explosion, mechanical tail
roblit, robot, demolition engineer android in soot-streaked fireproof exosuit with welded brass filigree, integrated plasma torch arm, magnetic tether spool and soot-scarred gas-mask visor, prying open a scorched vault door with a roaring plasma torch while launching hovering firefighting and ordnance-disposal micro-drones, sparks, molten metal and distant secondary detonations, smoke, explosion, (ruined cathedral-like data sanctum with shattered stained-glass server windows, molten pews, collapsed vaulted ceiling and flickering neon-hymnal holograms:1.4), (running:1.4), HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super-Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post-Processing, Anisotropic Filtering, Depth-Of-Field, Maximum Clarity And Sharpness, Multi-Layered Textures, Albedo And Specular Maps, Surface Shading, Accurate Simulation Of Light-Material Interaction, Octane Render, Two-Tone Lighting, Low ISO, White Balance, Rule Of Thirds, Wide Aperture, 8K RAW, Efficient Sub-Pixel, Sub-Pixel Convolution, (Luminescent Particles:1.4), Masterpiece, Best Quality, Extremely Detailed CG, Unity 8k Wallpaper, 3D, Cinematic Lighting, Lens Flare
absurdres, (realistic:1.5), (masterpiece, Extremely detailed CG unity 8k wallpaper, best quality, highres:1.2), (ultra_detailed, UHD:1.2), perfect illumination, rim lighting, sidelighting, volumetric fog, god rays, (dark background:1.3), (armored pangolin commando (thick keratin scales plated into tactical banded armor, reinforced tail wrap, clawed gauntlets, low-slung load-bearing vest, streaks of soot and volcanic ash):1.4), (furry:1.1), animal, solo, standing, tactical armor, gloves, load bearing vest, pouches, holster, camouflage accents, subterranean geothermal powercore cavern with glowing magma veins and steam vents, suspended catwalks and corroded piping, ember-lit volumetric god rays, drifting ash and heat-hazed fog, holding, weapon, gun, suppressed micro-rail SMG with ember-orange muzzle bloom, incandescent tracer sparks, magnetic sling and wispy hot vapor muzzle smoke, sling, muzzle smoke, cinematic DOF, particles, unreal engine, (no humans:1.2), blurry background
full body, 1girl, solo, radiating young girl whose body flows with roaring golden flames, red torn dress, sleeveless, bare shoulders, grey skin, sharp teeth, claws, standing, leaning forward, dramatically extends arms toward viewers, grey background
call of duty style, covert sabotage mission with suppressed weapons featuring stealth unit in dark clothing with suppressed rifles and goggles in war-torn European city street with shattered buildings and smoke plumes at dusk, side-on shot as soldiers slide into cover, muzzle flashes lighting their armor, cinematic lighting, dynamic composition, hyper-realistic game key art, detailed armor and weapons, sparks and smoke in the air, no blood, no gore, ultra-detailed, 4k








