Game Weapon Design free prompts and swap face images
312 text to image prompts for game weapon design are
available. Compatible with MidJourney, Dall-E and Stable Diffusion
Best prompts for game weapon design
Game asset of unique robot arms on black background, with futuristic neon colors, flat shading. Flat 2D design, 8K close-up.
Fantasy anime JRPG weapon design, designed in the style of Dark Souls, Berserk, Nioh, dark fantasy aesthetic, intricately forged sword with runic engravings, trending on Pixiv Fanbox, painted by Yoshiyuki Sadamoto, Hidetaka Miyazaki, Greg Rutkowski
Game asset of unique robot antennae on black background, with cyberpunk neon colors, cel shading. Flat 2D design, 8K, close-up view, organic shapes.
pixel art wizard character facing forward, dark steel armor with gold trim, dark brown hair, holding a spiked mace in one hand, defensive stance with weapon held in front, flat green grass platform, 16-bit retro video game sprite, crisp pixel outlines, limited color palette, high resolution sprite sheet style
absurdres, (realistic:1.5), (masterpiece, Extremely detailed CG unity 8k wallpaper, best quality, highres:1.2), (ultra_detailed, UHD:1.2), perfect illumination, rim lighting, sidelighting, volumetric fog, god rays, (dark background:1.3), (arctic fox scout:1.4), (furry:1.1), animal, solo, standing, tactical armor, gloves, load bearing vest, pouches, holster, camouflage accents, fog-laden windfarm ridge at polar dusk with spinning turbine blades, sparking pylons, low cloud and drifting snow, rotor-cut god rays through mist, distant warning strobes and icy embers, holding, weapon, gun, suppressed electrothermal flechette PDW with soft violet-mauve muzzle bloom, braided sling, crackling ionized tracer motes and thin cryogenic vapor plume, sling, muzzle smoke, cinematic DOF, particles, unreal engine, (no humans:1.2), blurry background








