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CGI character design of Link from "The Legend of Zelda," featuring multiple angles. He wears a blue tunic, green tights, brown boots
Prompt:
Charturnerv2, (Professional 3D rendering:1.4) (Digital Artwork:1.2) of a (Ultrarealistic:1.4) (Ultra detailed:1.4) character turnaround front side back portrait view of Tom holland modeling as Link from Legend of Zelda: A Link Between Worlds wearing a blue multiple stiched layer (leather armor:1.2) with a solid grey background, (insanely detailed: 1.5), (highest quality, concept art, 4k), artstation, (high sharpness), (detailed pupils:1.1), (painting:1.1), (digital painting:1.1), detailed face and eyes, Masterpiece, best quality, (highly detailed photo:1.1), character reference sheet, CGSociety, ArtStation, (Vivid Colors:1.3), (Masculine:1.4), (beautiful:1.4), (attractive:1.3), handsome, calendar pose, perfectly detailed eyes, studio lighting, 3D Rendering, Hyperrealistic Art Style, Natural Lighting, Super Telephoto Lens, 8K Resolution
Model:
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Image description:
This is a digital 3D character model of a young, blonde-haired, green-eyed elf-like character with large pointed ears, reminiscent of Link from the Legend of Zelda series. He wears a blue tunic with brown leather straps, a white long-sleeved shirt underneath, green pants, brown boots, and a green cap. His right arm has white crisscrossed bandages, and a sword is sheathed on his back. The image includes three views: a close-up of the character's face, a front view, and a rear view. The background is a simple gradient from dark gray to light gray. The character's expression is neutral.
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Image license:
Royalte-free
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